Eye, face and hand tracking

Enabling the next generation of interactive experiences, through our comprehensive range of IR emitters and sensors.

Eye tracking

Eye tracking is becoming a critical feature of the latest Virtual and Augmented reality headsets. New interactive experiences are enabled by using eye gaze as a user interface and including it in photorealistic avatars. It can also be used to reduce system power through foveated rendering, and eye movements are also a potential new vital sign.

High accuracy, fast update rates, minimum power consumption, and a tiny form factor are critical to fitting eye tracking into VR and AR glasses. ams-OSRAM offers a leading range of components to make this possible, including:


We are constantly innovating in this field, looking at new and advanced eye tracking architectures that draw on our comprehensive portfolio of emitters and sensors.
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Face tracking

Social and professional interactions between photorealistic avatars are expected to become a key use case across virtual and augmented reality systems. Reproducing realistic facial expressions will be crucial to enabling natural human interactions.
We offer a range of tiny, efficient emitters and sensors to enable precise sensing of facial movements, including:

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Hand tracking

Whether for a user interface, or an essential feature of a photorealistic avatar: hand tracking is another must have feature for intuitive and interactive experiences – whether on a computing or smart home device, or Virtual and Augmented reality headsets.

Our compact and low power emitters and sensors are ideally suited for multiple hand tracking implementations. These include:

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